svg-tree

SVG file loader and serializer

Version on this page:0.5.1.2
LTS Haskell 22.40:0.6.2.4@rev:2
Stackage Nightly 2024-11-05:0.6.2.4@rev:2
Latest on Hackage:0.6.2.4@rev:2

See all snapshots svg-tree appears in

BSD-3-Clause licensed and maintained by Vincent Berthoux
This version can be pinned in stack with:svg-tree-0.5.1.2@sha256:24bfb67e6491de49367f41b9f69b5f0c20908e74f779f9116c520a31d7dd0fdb,1844

Module documentation for 0.5.1.2

svg-tree provides types representing a SVG document, and allows to load and save it.

The types definition are aimed at rendering, so they are rather comple. For simpler SVG document building, look after `lucid-svg`.

To render an svg document you can use the `rasterific-svg` package

Changes

--change-log--

v0.5.1.2: September 2016

  • Fix path parsing with white space prefix

v0.5.1.1: May 2016

  • Fix: GHC 8.0 compatibility

v0.5.1: March 2016

  • Fix: serialization of multi criteria css selector.

v0.5: March 2016:

  • Adding: preserveAspectRatio attribute
  • Fix: Application of CSS rules with indirect parent/child relation.

v0.4.2: March 2016

  • Enhancement: avoiding serializatinon of empty class attribute
  • Fix: incorrect deserialization of complex CSS
  • Fix: Really fixing duplicate ID with serialization

v0.4.1: February 2016

  • Fix: fixing duplicate ID with serialization

v0.4: February 2016

  • Breaking change: viewbox types are no longer Int but double, sneakingly passed in v0.3.2.2. This version acknoweledge this change

V0.3.2.2 February 2016 (Deprecated)

  • Fix: Bad serialization of some None constructors.

v0.3.2.1 October 2015

  • Fix: Don’t add ‘#’ for serialization

v0.3.2 August 2015

  • Fix: allow compilation with GHC 7.4

v0.3.1 May 2015

  • Fix: Bumping lens dependency and removing upper bound.

v0.3 April 2015

  • Breaking change: Switching all the numeric types associated to geometry to Double precision (thx to Kasbah)

v0.2 April 2015

  • Fix: Differentiating opacity & fill-opacity, as they are semantically deferent (BREAKING CHANGE!)

v0.1.1 April 2015

  • Fix: Bumping lens bounds

v0.1.0.2 March 2015

  • Fix: Bumping lens bounds

v0.1.0.1

  • Fix: Lowering some lower bounds

v0.1

  • Initial release