GLFW-b

Bindings to GLFW OpenGL library

Version on this page:3.3.0.0
LTS Haskell 22.42:3.3.9.1
Stackage Nightly 2024-11-18:3.3.9.1
Latest on Hackage:3.3.9.1

See all snapshots GLFW-b appears in

BSD-3-Clause licensed by Brian Lewis
This version can be pinned in stack with:GLFW-b-3.3.0.0@sha256:73ce15e4b82a3a9aea5ab38ae823f5313777eea5a9c3b29caf262f3495c5a1f2,2427

Module documentation for 3.3.0.0

Used by 1 package in nightly-2022-11-17(full list with versions):

GLFW-b

Hackage

Description

Haskell bindings to GLFW, an Open Source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

GLFW-b depends on bindings-GLFW, which, as of the time of this writing, binds to GLFW 3.1, released 2015-01-18.

For a demonstration of GLFW-b, see GLFW-b-demo.

When running GLFW-b in GHCI, don’t forget to

:set -fno-ghci-sandbox

since GHCI can (and might) run each line of your code in a fresh unbounded thread.

Contributing

This package uses git-flow as development model, in short that means that:

  1. New features should be added to “develop” branch.
  2. “master” branch is reserved for stable releases.
  3. Patches for bugs related with previous releases should always be done in “hotfixes” branch.
  4. All merge commits to master from “hotfixes” should be done using the “–no-ff” flag and from “develop” should avoid merging commits.

Until we have a defined road-map we are going to leave out “release “branches” and “feature branches”. For more information about this development model please refer to this site.

Thanks you, and happy coding.