BSD-3-Clause licensed by Levent Erkok
Maintained by [email protected]
This version can be pinned in stack with:crackNum-3.15@sha256:eb67cca3eb2bd6e7e0f54121413eebbfb06314a26ea89991d01ff4280a349b19,1250

Module documentation for 3.15

There are no documented modules for this package.

Decode/Encode Integers, Words, and IEE754 Floats

On Hackage: http://hackage.haskell.org/package/crackNum

Example: Encode a decimal number as a single-precision IEEE754 number

$ crackNum -fsp -- -2.3e6
Satisfiable. Model:
  ENCODED = -2300000.0 :: Float
                  3  2          1         0
                  1 09876543 21098765432109876543210
                  S ---E8--- ----------S23----------
   Binary layout: 1 10010100 00011000110000110000000
      Hex layout: CA0C 6180
       Precision: Single
            Sign: Negative
        Exponent: 21 (Stored: 148, Bias: 127)
  Classification: FP_NORMAL
          Binary: -0b1.0001100011000011p+21
           Octal: -0o1.061414p+21
         Decimal: -2300000.0
             Hex: -0x2.3186p+20
   Rounding mode: RNE: Round nearest ties to even.
            Note: Conversion from "-2.3e6" was exact. No rounding happened.

Example: Decode a single-precision IEEE754 number float from memory-layout

$ crackNum -fsp  0xfc00 abc1
Satisfiable. Model:
  DECODED = -2.6723903e36 :: Float
                  3  2          1         0
                  1 09876543 21098765432109876543210
                  S ---E8--- ----------S23----------
   Binary layout: 1 11111000 00000001010101111000001
      Hex layout: FC00 ABC1
       Precision: Single
            Sign: Negative
        Exponent: 121 (Stored: 248, Bias: 127)
  Classification: FP_NORMAL
          Binary: -0b1.00000001010101111000001p+121
           Octal: -0o2.00527404p+120
         Decimal: -2.6723903e36
             Hex: -0x2.02AF04p+120
$ crackNum -fdp 0xfc00 abc1 7F80 0001

Example: Decode a custom (2+3) IEEE754 float from memory-layout

$ crackNum -f2+3 0b10011
Satisfiable. Model:
  DECODED = -0.75 :: FloatingPoint 2 3
                  4 32 10
                  S E2 S2
   Binary layout: 1 00 11
      Hex layout: 13
       Precision: 2 exponent bits, 2 significand bits
            Sign: Negative
        Exponent: 0 (Subnormal, with fixed exponent value. Stored: 0, Bias: 1)
  Classification: FP_SUBNORMAL
          Binary: -0b1.1p-1
           Octal: -0o6p-3
         Decimal: -0.75
             Hex: -0xcp-4

Example: Encode an integer as a 7-bit signed word

$ crackNum -i7 12
Satisfiable. Model:
  ENCODED = 12 :: IntN 7
                  654 3210
   Binary layout: 000 1100
      Hex layout: 0C
            Type: Signed 7-bit 2's complement integer
            Sign: Positive
          Binary: 0b1100
           Octal: 0o14
         Decimal: 12
             Hex: 0xc

Example: Decode two half-precision floats in two lanes

$ crackNum -l2 -fhp 32\'hfdc71fc6
== Lane 1 ============================================================
Satisfiable. Model:
  DECODED = NaN :: FloatingPoint 5 11
                  1       0
                  5 43210 9876543210
                  S -E5-- ---S10----
   Binary layout: 1 11111 0111000111
      Hex layout: FDC7
       Precision: Half (5 exponent bits, 10 significand bits.)
            Sign: Negative
        Exponent: 16 (Stored: 31, Bias: 15)
  Classification: FP_NAN (Signaling)
           Value: NaN
            Note: Representation for NaN's is not unique
== Lane 0 ============================================================
Satisfiable. Model:
  DECODED = 0.0075912 :: FloatingPoint 5 11
                  1       0
                  5 43210 9876543210
                  S -E5-- ---S10----
   Binary layout: 0 00111 1111000110
      Hex layout: 1FC6
       Precision: Half (5 exponent bits, 10 significand bits.)
            Sign: Positive
        Exponent: -8 (Stored: 7, Bias: 15)
  Classification: FP_NORMAL
          Binary: 0b1.111100011p-8
           Octal: 0o3.706p-9
         Decimal: 0.0075912
             Hex: 0x1.f18p-8

Usage info

Usage: crackNum value OR binary/hex-pattern
  -i N                 Signed   integer of N-bits
  -w N                 Unsigned integer of N-bits
  -f fp                Floating point format fp
  -r rm                Rounding mode to use. If not given, Nearest-ties-to-Even.
  -l lanes             Number of lanes to decode
  -h, -?    --help     print help, with examples
  -v        --version  print version info
  -d        --debug    debug mode, developers only

Examples:
 Encoding:
   crackNum -i4    -- -2                    -- encode as 4-bit signed integer
   crackNum -w4    2                        -- encode as 4-bit unsigned integer
   crackNum -f3+4  2.5                      -- encode as float with 3 bits exponent, 4 bits significand
   crackNum -f3+4  2.5 -rRTZ                -- encode as above, but use RTZ rounding mode.
   crackNum -fbp   2.5                      -- encode as a brain-precision float
   crackNum -fdp   2.5                      -- encode as a double-precision float
   crackNum -fe4m3 2.5                      -- encode as an E4M3 FP8 float
   crackNum -fe5m2 2.5                      -- encode as an E5M2 FP8 float
   crackNum -fsp   0x3.2p5                  -- encode as single-precision from hex-float

 Decoding:
   crackNum -i4      0b0110                -- decode as 4-bit signed integer, from binary
   crackNum -w4      0xE                   -- decode as 4-bit unsigned integer, from hex
   crackNum -f3+4    0b0111001             -- decode as float with 3 bits exponent, 4 bits significand
   crackNum -fbp     0x000F                -- decode as a brain-precision float
   crackNum -fdp     0x8000000000000000    -- decode as a double-precision float
   crackNum -fhp     0x8000                -- decode as a half-precision float
   crackNum -l4 -fhp 64\'hbdffaaffdc71fc60 -- decode as half-precision float over 4 lanes using verilog notation

 Notes:
   - For encoding:
       - Use -- to separate your argument if it's a negative number.
       - For floats: You can pass in NaN, Inf, -0, -Inf etc as the argument
                     along with a decimal (2.3, -4.1e5) or hexadecimal float (0x2.4p3)
   - For decoding:
       - Use hexadecimal (0x) binary (0b), or N'h (verilog) notation as input.
         Input must have one of these prefixes.
       - You can use _,- or space as a digit to improve readability for the pattern to be decoded
       - With -lN parameter, you can decode multiple lanes of data.
       - If you use verilog input format, then we will infer the number of lanes unless you provide it.

VIM users: You can use the http://github.com/LeventErkok/crackNum/blob/master/crackNum.vim file to use CrackNum directly from VIM. Simply locate your cursor on the text to crack, and use the command :CrackNum options.

Changes

Version 3.15, 2024-11-09

  • Bump up SBV dependence to >= 11.0

Version 3.14, 2024-09-23

  • Fix README

Version 3.13, 2024-09-23

  • Fix help text

Version 3.12, 2024-04-05

  • Fix hexadecimal float parsing for e4m3

Version 3.11, 2024-04-05

  • Allow for encoding of hexadecimal floats

Version 3.10, 2024-03-01

  • More relaxed parsing for verilog input format

Version 3.9, 2024-02-23

  • Fix verilog input format parsing

Version 3.8, 2024-02-21

  • Add support for FP8 formats, as decribed in: https://arxiv.org/pdf/2209.05433.pdf

    • E5M2: Which is essentially a synonym for f5+3
    • E4M3: Similar to f4+4, except it does not have infinities and interprets NaN values differently
  • Fix a bug in cracking of arbitrary-sized floats, that yielded wrong values for some NaN cases

Version 3.7, 2024-02-15

  • Support signaling/quiet indication for decoded NaN values.

  • Add support for decoding over multiple lanes. See the -l option.

  • Add support for verilog bit-vector notation, e.g., 128’hXXX. If you use this notation, crackNum will automatically infer the number of lanes to crack based on the width given; unless explicitly specified.

Version 3.6, 2024-01-24

  • Be more clear when the provided input isn’t a recognizable float, instead of treating it as NaN implicitly. Thanks to Dmitry Blotsky for pointing out the confusion.

Version 3.5, 2024-01-11

  • Resolve compilation issues with GHC 9.8 series

Version 3.4, 2023-04-14

  • Fix compilation in previous build

Version 3.3, 2023-04-14

  • Allow compilation with newer versions of SBV

Version 3.2, 2021-06-30

  • Add an explicit note when conversion is exact.

Version 3.1, 2021-03-29

  • Fix readme

Version 3.0, 2021-03-29

  • A complete rewrite, much simplified, and supporting arbitrary precision floats. Some of the old features and the library are dropped; so if you rely on the library nature of CrackNum, do not upgrade. For other users who merely use crackNum as an executable, the new version is strongly recommended.

Version 2.4, 2020-09-05

  • Changes required to compile cleanly with GHC 8.10.2

Version 2.3, 2018-11-17

  • Remove dependency on the ieee754 and reinterpret-cast packages. The goal is to remove any FFI dependencies. We now define and export the required utilities directly in the CrackNum package.

Version 2.2, 2018-09-01

  • Instead of data-binary-ieee754, use reinterpret-cast package. According to documents, the former is deprecated.

Version 2.1, 2018-07-20

  • Support for vi-editor bindings. See the file “crackNum.vim” in the distribution or in the github repo You can put “so ~/.vim/crackNum.vim” (use the correct path!) and have vi crack numbers directly from inside your editor. Simply locate your cursor on a binary/hex stream of digits and type “:CrackNum”. See the “crackNum.vim” file for binding details.

Version 2.0, 2018-03-17

  • Import FloatingHex qualified to avoid GHC 8.4.1 compilation issue

Version 1.9, 2017-01-22

  • Minor fix to printing of +/-0

Version 1.8, 2017-01-15

  • Bump up FloatingHex dependency to >0.4, this enables proper support for large doubles

Version 1.7, 2017-01-14

  • Fix a snafu in reading hexadecimal floats

Version 1.6, 2017-01-14

  • Add support for hexadecimal-floats. These now work both in toIEEE option as input, and also when printing the values out. (i.e., numbers of the form 0x1.abp-3, etc.)

Version 1.5, 2016-01-23

  • Typo fixes; no functionality changes

Version 1.4, 2016-01-17

  • Fix NaN nomenclature: Screaming->Signaling
  • Add an example to README.md

Version 1.3, 2015-04-11

  • Fix docs, github location

Version 1.2, 2015-04-11

  • Fix the constant qnan values for SP/DP
  • Add conversions from float/double. Much easier to use.
  • Better handling of nan values.

Version 1.1, 2015-04-02

  • Clean-up the API, examples etc.

Version 1.0, 2015-04-01

  • First implementation. Supports HP/SP/DP and signed/unsigned numbers in 8/16/32/64 bits.