GLUtil

Miscellaneous OpenGL utilities.

Version on this page:0.8.7
Stackage Nightly 2015-12-14:0.8.8
Latest on Hackage:0.10.4

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BSD-3-Clause licensed by Anthony Cowley
Maintained by [email protected]
This version can be pinned in stack with:GLUtil-0.8.7@sha256:1cc974e080e4405ff3796127ce7691579ee2267c9db35b1db5137bed4718c910,2322

Helpers for working with shaders, buffer objects, and textures in OpenGL.

Changes

0.8.7

  • Use hpp as a preprocessor rather than cpphs

0.8.2

  • Do not print shader info log if it contains only \NUL

0.8.1

  • Added orthoMatrix to Camera3D

  • Added loadShaderFamily to load all vertex, geometry, and fragment shaders based on a root file name.

0.8

  • Generalized setUniform to work with any instance of AsUniform. Specifically, this enables the use of types from the linear package.